This week at Bungie we have updates on the brain.
A Post-Dawning HotFix landed on Tuesday. The shipping manifest included fixes for issues we detected while snow was falling on the Tower. We straightened out some Patrols in the Plaguelands, a few elements of the in-game economy, and a number of Crucible maps that were welcoming undue exploration. Patch Notes are live if you missed them. If your console has been dormant since Tuesday, fire it up and welcome the download into your life.
Moments after Destiny HotFix 126.96.36.199 became a thing, we flipped the switch to return Iron Banner to the Crucible (it’s not really that simple, but you get the idea). If you listen carefully, you can hear Guardians locked in a shooting match for prestige and loot. The contest of skill and Light lasts until the weekly reset.
First things first: Crimson Days will NOT be making a return this year. We enjoyed adding some gunfire to your date night, but we have other plans. Instead, we’re dedicating our efforts to delivering different things for you to play.
Last week at Bungie, we teased that you haven’t heard the last from the Live Team. Their next content update is taking shape. We’re super excited to tell you about it – but not so excited that we’ll jump the gun. There will come a time when we’ll take a seat on our streaming set to talk about how we’ll spend the springtime together. That moment will come closer to the thaw.
It’s rarely our policy to issue guarantees about things that are not yet certified for download. Given the work that is being done behind the scenes, however, we feel like we can start to call the shot.
If all goes according to plan, the next update to Destiny will include some design work to refine weapon balance. The exact release date is to-be-determined. The full notes on fixes and changes are to-be-revealed.
With every content update, there seems to be one category of firearms that becomes the favored option for winning a match against a fellow Guardian. Balance is like utopia: it is unknown. That doesn’t mean we won’t seek it.
Upon the launch of The Dawning, our Sandbox Team said this on the Bungie.net forum:
Sandbox: As we wage wars in our playtest labs, we’re taking a lot of things into account: player data, your feedback, and our own gameplay experiences. We’ve heard the conversation about, and felt for ourselves, Shotgun dominance (Yes, we see you Matador 64), but we feel strongly that our goal shouldn’t be to nerf them into the ground. Instead, we’re looking at solutions that could bring Shotguns into a better state of balance with the rest of the guns in the game. In doing this, we would still want Shotguns to be effective and fun to wield. We could quickly and easily break Shotguns and call it a day, but it’s important to us that we explore positive changes that can make Destiny better for everyone.
Ever since we opened that window into our labs, work has continued to refine player-versus-player combat in Destiny. Our current goal is to deliver a patch that will change up the meta before you have a renewed call to arms. That’s a forecast more than a promise, but that’s how things go when you’re working in a world built from ones and zeroes. Testing and investigation are ongoing, which means that we’re closing in on a fresh solution.
We’ll have more to say as the exact details come into sharper focus. Please stay tuned. As usual, when we are ready to make promises, there will be developer commentary. There will be data and charts and stuff, too.
We Put a Spell on You
Bungie Bounty Days have been raging since we announced them last week. Every weekday until February 10, we’ll have another target for you to chase through the wilds of Matchmaking. The exact time and platform will be up to those who lead the chase. Check out the full schedule, so you can plan your attack.
“What about ________________?”
These Bounties will become a weekly ritual after the conclusion of the pilot calendar. Once a week, we’ll set you upon another Guardian who has volunteered to put on a good show. There is no way we could honor the full scope and diversity of this community in one month, so we’ll keep the party rolling for the foreseeable future.
On a long enough timeline, everyone on the planet will have a chance to hunt down a designated mark in their neck of the woods. Then we’ll start looking for candidates on the Moon. It could happen…
This weekend you will find Xur in The Tower standing outside the gates near the Speaker.
Here's his inventory:
Heavy Ammo Synthesis - 1 Strange Coin
Three of Coins - 7 Strange Coins
Glass Needles - 3 Strange Coins, 3 Motes of Light & Exotic Shard
Emerald Coil - 23 Strange Coins
Void Drive - 23 Strange Coins
Mote of Ligh - 2 Strange Coins
Exotic Shard - 7 Strange Coins
Legacy Engram - 31 Strange Coins
Helm of Inmost Light - 13 Strange Coins
ATS/8 ARACHNID - 13 Strange Coins
Obsidian Mind - 13 Strange Coins
MIDA Multi-Tool - 23 Strange Coins
You have reached the end of another wall of text. If you've come this far, maybe you're willing to come a little further. We’ll be back next week with more.
We have some action to enjoy now. We have some evolutions to look forward to soon. We’ll be sure to sound off when those points we plotted on the horizon get closer.
We’ll get there together.