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Xur Day! May 27th, 2016




Exotic Gear

No Backup Plans [Titan Gauntlets] [56 Strength] [13 SC]
ATS/8 ARACHNID [Hunter Helmet] [60 Intellect] [13 SC]
Starfire Protocol [Warlock Chest Armor] [48 Discipline] [13 SC]
Bad Juju [Pulse Rifle] [23 SC]
Legacy Engram [Gauntlet Engram] [29 SC]

Curios

Plasma Drive [Vehicle Upgrade] [23 SC]
Stealth Drive [Vehicle Upgrade] [23 SC]
Heavy Ammo Synthesis [Consumable] [1 SC]
Three of Coins [Consumable] [7 SC]
Glass Needles [Material] [3 SC]



This Week at Bungie – 05/26/2016


This week at Bungie we synchronized our watches.



Yesterday morning saw a flurry of activity. Downstairs, we scurried around our Twitch set to prepare for a livestream. Upstairs, a different countdown marked the time remaining until the deployment of a much-anticipated Hot Fix. While cameras were focused and lights were adjusted, the Live Team worked to achieve their own state of final readiness. After days of testing a new and improved build of Destiny, one with far less rockets, confidence was high.

Almost simultaneously, the broadcast and the Hot Fix went live! Sometimes, everything you want to happen will happen all at once. Good thing Cozmo and I can divide and conquer. It’s not every day you can let people know that their game has been updated in front of a live audience.

If you missed any of these moments, we have what you need to get caught up on current events!




Crucible Map Quest

Creating a space where you can battle other Guardians for honor and sweet, sweet loot is a team effort. That development process requires close collaboration between artists, designers, testers, and anyone else at Bungie who can bring some serious skill into our playtest labs. That’s what World Artists Mick Buckmiller, Coolie Calihan, and Adam Williams told us






Meanwhile in the Live Crucible

Lord Saladin wasn’t having any of this business with unlimited rockets. Not in his Iron Banner! To honor his special event, we prepared a Hot Fix to restore order to the combat sandbox. We call it 2.2.0.3, but you can call it live. As always, there were notes…




We even fixed a Super exploit before it could become common knowledge. Which subclass missed a chance to enjoy a reign of terror? The world may never know. The Guardians who tipped us off privately about this one are the real MVPs.

Now that we have a level playing field again, we have endgame loot to fight over.







High scores continue to roll in. You have answered the challenge and are posting impressive scores each week. Last week was all about landing those precision shots. Let’s see who came out on top.

High Score – 204,140
  • Ayanegsx

  • Shadow xMORSE

  • xTaaZxSHIELDx

  • TiagoPakulski

  • Roy4l 4lph4


  • Second Place – 202,040
  • shaneaka830

  • MIGHTY-MINDS-1

  • shaunbless

  • Third Place – 102,910
  • portalrunner1

  • DjMcK14

  • Asendos



  • If you would like to see your name at the top of the list, you have another chance this week. Pull the pins, and let your grenades fly. Bonus points will be given for grenade kills, so place them strategically.





    Your weekend is filled with many choices that will lead you into battle against your fellow Guardians.

    Tomorrow is Friday. You know what that means. Trials of Osiris always begins on Friday, unless rocket storms are the in forecast. This weekend, we’re looking at clear skies. If you make it to the Lighthouse, you’ll get plenty of sun.

    Thanks for patience. Now get out there and beat each other up.



    Xur Agent of the Nine - 20th May



    Exotic Gear

    The Glasshouse [Titan Helmet] [64 Intellect] [13 SC]
    Khepri's Sting [Hunter Gauntlets] [55 Strength] [13 SC]
    Sunbreakers [Warlock Gauntlets] [32 Intellect] [13 SC]
    Universal Remote [Shotgun] [17 SC]
    Legacy Engram [Body Armor Engram] [29 SC]

    Curios

    "Emerald Coil" [Vehicle Upgrade] [23 SC]
    Void Drive [Vehicle Upgrade] [23 SC]
    Heavy Ammo Synthesis [Consumable] [1 SC]
    Three of Coins [Consumable] [7 SC]
    Glass Needles [Material] [3 SC]



    This Week at Bungie – 05/20/16


    This week at Bungie we fired Cozmo.


    Okay, okay… No we didn’t, but that was the dare we issued to a Fireteam of our bravest Raid test pilots. Survive Oryx or clean out your locker! It was a joke, of course. Our goal was not to teach a clinic in tactical strategies under the most difficult conditions, but to pull back the curtain that conceals the way we create Raids.

    The pinnacle of the Destiny endgame is born of a sprawling development process that spans almost every discipline on our team. On the live stream, a Designer and a Writer talked about how their teams meld gameplay and storytelling to create the most challenging and mystifying missions in your Director. If you missed your chance to join the chat, here it is, preserved in the clouds of the Internet.
    [Youtube]gEp70brMtGc[/Youtube





    Rocket Science

    Heavy Ammunition is a rare commodity in the Crucible, and with good reason! There are few defenses against a well-aimed Rocket that lands squarely at your feet. We limit the deliveries of purple crates to the battlefield to make those explosive moments the highlight of a match.

    When we learned that some Guardians had discovered a way to earn unlimited rockets, we knew it was time for a bug hunt. Rather than punish players for playing the game in a way we didn’t predict, we’ve been waging an investigation into our code. These things happen, so please don’t panic. We’re on the case - and we’ve slayed more dreaded bugs than these.

    In the meantime, Trials of Osiris is cancelled for this weekend.

    The thought of a Trials map being renamed “Rocket Town” sends a shiver up our spine. The esteemed Brother Vance will be ordered to stand down. Trials of Osiris will return of course - and that right soon - but we’re going to ensure that we can restore the Heavy economy to its usual balance.

    We know this will come as a disappointment to some. Our hope is that it won’t be as disappointing as being denied a trip to the Lighthouse by an opponent with a Rocket Launcher that works like a clown car.

    The same holding pattern applies to Iron Banner. Lord Saladin will be granted approach to the Tower once our work is done. Please watch this space for updates.




    Pick a Fight


    There were other conversations about the Crucible to be had this week. As always, matchmaking is a hot topic. The last time we made adjustments to the tech that introduces you to new and interesting people who want to blow you bits, it was back in March when we locked new settings in every Crucible playlist.

    Our work on the Crucible is never done, but our goals remain the same: Provide every Guardian with a clean match against a worthy opponent. Lately, our Matchmaking Overlords (actual team name) have been looking into reports of longer than usual matchmaking times and increases in lag. This is part of an ongoing process that includes player feedback, user data, and our own experiences as players.

    Effective immediately, we are making some targeted adjustments to ensure that all players are able to find a high-quality match within a reasonable amount of time. The intended result is to shorten matchmaking times and reduce lag.

    This conversation is never over, so please stay tuned to it. We’ll have more improvements to your Crucible lifestyle in the weeks and months to come. Keep playing and we’ll continue to honor your competitive spirit.




    Hammer Time


    A healthy competitive ecosystem requires that we meet each other halfway. While we won’t ban you for stumbling into a bottomless well of explosive ordnance, we will impose restrictions on players who compromise the overall experience – either willingly or unwillingly.

    It’s never a thing we celebrate, but we’re committed to protecting the game. The keepers of the Banhammer have beefed up their automated security measures to issue restrictions to cheaters as well as players with consistently bad Internet connections that break the Crucible.

    Please play nice out there. To make sure you’re getting the most out of your relationship with your Internet Service Provider (hint: plug it in).





    Variks might give you Weapons and Armor, but this guy makes you famous on the Internet!

    Cozmo: Last week, we rewarded close quarters combat, showering you with extra points on every successful melee kill. The judges have sent in their scores. Now let’s go to center ring to hear the results.

    High Score – 232,885
  • MorseCode206

  • kajex
  • ArianaXanadu

  • MrMagicMike89

  • FireBeeble


  • Second Place – 204,210
  • gonzi_the_fox

  • MANZUR

  • EL_FUETE45

  • gonzalimes

  • El_legi-ESP-


  • Third Place – 167,545
  • Irish Axeman

  • Plemrat

  • HAJI BAHBAH


  • If you’re brave enough to rise up to the challenge this week, make sure your aim is true. Your precision will be rewarded. But don’t rely too much on one weapon. Juggler is on so you will need to mix things up to keep the ammo flowing.




    You might feel like you’re hanging over a cliff right now. When will the rocket fix arrive? When is the next Iron Banner? Why would Bungie hire a guy to write the blog who is such a noob? We’re working on answers to most of these questions.

    And, we’ll let you know when the answers are things we can make promises about.

    Stick around for immediate updates on progress.

    DeeJ, out.



    This Week at Bungie – 05/06/2016


    This week at Bungie we dropped some fixes while they were hot.


    On a crisp, clear morning, Hot Fix 2.2.0.2 was deployed to the launching pad. Once the final countdown resolved, the fresh patch rode a tower of fire, boosting clear of an atmospheric layer of space junk to take up residence in orbit around Destiny. This fixed a few minor issues immediately. There are other fixes onboard that shall lie dormant until we activate them.

    That happens next week.




    Punch In the Code

    Last week, we told you all about how melee attacks are about to change in your Sandbox. To recap, we’ve hunted some bugs associated with networking and gameplay that got in the way of you landing a true punch. If you downloaded the update, the code with these fixes has been loaded onto your console. Now, it waits for our signal.


    On Tuesday, May 10th, we’ll flip the first of those switches.

    There is nothing special you’ll need to do to try out your new fists. Like every weapon in your arsenal, they’ll behave the exact same way in every activity. Once we sound the alarm, get out there and punch something. Anything. A fellow Guardian in the Crucible. A Cabal Legionnaire in the sands of Mars. Your choice...

    If you sense a difference, or if the changes shatter the cohesion of your world, tell us all about it. Pay a visit to our Feedback forum, and tag your post with #MayMelee. We’ll be actively monitoring.

    If things improve, we’ll keep these changes. If things get worse, we can roll them back.




    Wicked Twitch of the West

    In the ramp up to the April Update, we had a ton of fun on Twitch, mostly because hundreds of thousands of you were along for the ride. Even when we’re not revealing new details about adventures you have yet to experience, there’s still plenty we can do to mix it up with you all. Here’s a glimpse at our stream calendar for the rest of the month.



    The Artists of Destiny
    Wednesday, May 11th, 2016

    Years of hard work can follow a moment of inspiration. Relive the panel discussion we hosted at Emerald City ComiCon with the artists who created the original concepts that shaped the development of worlds, characters, and weapons in Destiny.

    Raid Along: King’s Fall
    Wednesday, May 18th, 2016

    Watch us confront our own demons. Bungie devs will face Oryx in his final form. A designer and a storyteller will provide expert commentary from the safety of a couch on the encounters and the lore that define the pinnacle experience in The Taken King.

    Ride Along: Crucible
    Wednesday, May 25th, 2016

    We’ve led architectural tours on every world in Destiny. But why no love for the competitive arenas? At long last, we’ll fire up a dev kit and fly though some of your favorite maps with the people who built them. Anticipate pro-tips and notes on creative process.

    You’re invited to meet some more of the talented people who make your game. Watch this space for tune-ins. Follow us on Twitch for notifications when we're live!






    Main Propulsion Sytems

    When we launch a new update, Destiny Player Support has their hands on the big red button.

    DPS: On Tuesday, May 2nd, Destiny Hot Fix 2.2.0.2 became available to all players. Some issues we found since the release of the April Update, such as Year One Prison of Elders reward chests, have been resolved. For the full list of changes, please see the Patch Notes.

    With each update, we see players reporting that Destiny: The Taken King, and all previous updates, must be downloaded again.
  • During the download process for Destiny updates, your console may attempt to verify previously downloaded content, appearing as ‘Preparing to Download’

  • If an issue is found, or an interruption occurs, previously downloaded content will be deleted and re-downloaded


  • To avoid having to download content again, please do not interrupt the download or install process. If an issue is found, re-downloading content will be required, and cannot be avoided.

    Additionally, we are seeing a rise in posts to the #Help forum regarding the Refer-a-Friend Program. For information regarding Qualifications, please see our Refer-a-Friend FAQ. For steps on how to create bonds with Referee or Veteran Destiny Players, please see our Refer-a-Friend Guided Support.

    All Destiny Player Support documentation may be found through help.bungie.net. If there is an issue that is impacting your Destiny experience that cannot be found, let us know.




    Another week, another Challenge of the Elders met. Ring the bell. School's in session!

    You may recognize the Fireteam in this week’s top spot, as they all hail from the popular Clan Math Class. These three Fireteams were able to punch their way to the top securing bonus points for every melee kill.

    High score – 79,860
  • leopardstealth

  • StrikerCodex

  • Dattowatto


  • Second place – 67,795
  • falckenz

  • Reeferman77

  • Rage_apocalyptic


  • Third place - 66,710
  • Shaneaka830

  • shaunbless

  • Mighty-Minds-1


  • This week, things are changing. Now it’s all about space magic. Bonus points are being handed out for Super kills, so stack that Intellect and let ‘em fly.



    Thanks for stopping by. Sorry again that our weekly ritual of sharing was late. We always want the trains to run on time around here but, as my favorite fictitious mathematician is famous for saying: Life finds a way. I’ll try real hard to do better next week.

    Between now and then, I hope we see some of your chatter on our next live stream.



    Xur Agent of the Nine - 6th May



    Exotic Gear

    Crest of Alpha Lupi [Titan Chest Armor] [44 Intellect] [13 SC]
    Young Ahamkara's Spine [Hunter Gauntlets] [30 Discipline] [13 SC]
    Heart of the Praxic Fire [Warlock Chest Armor] [89 Intellect] [13 SC]
    SUROS Regime [Auto Rifle] [23 SC]
    Legacy Engram [Primary Weapon Engram] [31 SC]

    Curios

    Plasma Drive [Vehicle Upgrade] [23 SC]
    "Emerald Coil" [Vehicle Upgrade] [23 SC]
    Heavy Ammo Synthesis [Consumable] [1 SC]
    Three of Coins [Consumable] [7 SC]
    Glass Needles [Material] [3 SC]



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