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Hey Im Swat
Hey Im Swat

438 Credits 1521 Posts
1 Credit(s) Received

Click the above image for the full news post!

Summary:

BASE GUNS

Auto Rifles:
Increase base damage
Start damage falloff closer to the player to emphasize its role as a close to medium range weapon
Small reduction in base stability. Landing shots at optimal range is unaffected, but repeated precision hits require more weapon control to land consistently
Boost damage by 10% against AI combatants



Pulse Rifles:
Reduce base damage of the medium RoF by about 2.5%
PVP: Bursts-to-kill (all precision hits) is 2 or 3, depending on victim’s Armor stat
Small reduction in base stability. A burst should still land all shots at optimal range, but three precision hits will require more weapon control to land consistently
Increase magazine size on for all base inventory stats

Scout Rifles:
Increase base damage for medium to high Rate of Fire Scout Rifles
PVP: Does not affect TTK in PVP on a Guardian with full health
Increase magazine size for all base inventory stats
Reduce Final Accuracy when firing from hip
Fast firing outside of ADS will be less accurate
Boost damage by 5% against AI combatants

Hand Cannons:
Start damage falloff closer to the player to limit long range lethality
Small reduction in ADS accuracy, targeted at making long range snap-shooting less reliable
Reduce final accuracy when firing from hip
Fast firing from hip is less reliable
Reduce magazine size for all base inventory stats
Reduce base Optics (zoom) for all Hand Cannons
ADS now grants more width in favor of depth

Shotguns:
Shotgun perks that enhance lethality at range should be less effective when combined with a high initial Range stat:
Reduce Shot Package Accuracy buff by 30%
Rangefinder adds a 5% base Range increase on ADS (was 20%)
Reduce Precision Damage multiplier on Shotguns by 10%
Reduce damage against AI combatants by 10%

Fusion Rifles:
Slow charging, high Impact Fusion Rifles have decreased Range values
Makes it more difficult to max out Range for these weapons
Projectile Speed for Fusion Rifles is slightly reduced
Emphasizes the need to lead a targets outside medium range
Improve Accuracy for short range Fusion Rifles
Reduce Accuracy for long range Fusion Rifles

Sniper Rifles:
Final Round on Sniper Rifles buffs precision damage only, not base damage
This change only affects this perk when combined with Sniper Rifles

Rocket Launchers:
Slight increase in base Blast Radius.
Grenades and Horseshoes proximity detonation reduced.

EXOTIC WEAPON TUNING

Hard Light
Increase base Stability to 80 (was 65)
Increase bounce count for Hard Light projectiles
Hard Light projectiles are not affected by Damage Falloff

Necrochasm
Increase base Stability to 60 (was 40)
Increase magazine size
Cursebringer perk will always trigger on a precision kill
Cursebringer explosion has increased radius and deals more damage

The Last Word
Reduce Range stat to 10 (was 20), reduce Stability to 20 (was 30).
Reduce effective range while in ADS.
Increase accuracy and precision damage aim assist scale when firing from the hip.
Fixed bugs with Hipfire damage bonus applying incorrectly

Thorn
Reduce base damage of Thorn’s Mark of the Devourer DoT (Damage over Time) to roughly 1/3 of what it was in PVP and PVE
Allow DoT to stack up to 5x across multiple landed projectiles
This is a net buff for Thorn’s DoT, but reduces the lethality of the weapon in PVP

Hawkmoon
Add a stack limit to Luck in the Chamber and Holding Aces so that only 2 of the bonus perks will ever stack on one round. This should prevent Hawkmoon from 1-hit killing full health players in PVP
Add 2 rounds to Hawkmoon’s magazine when Holding Aces is unlocked
Luck in the Chamber damage bonus reduced by 3%

Ice Breaker
Increase recharge time for Ice Breaker rounds to 1 every 8 seconds. Was 1 round every 5 seconds

No Land Beyond
Increase weapon handling speed for faster time to aim, ready, and stow
Adjust sights to fix overlap/parallax issue while aimed
Increase time decay of The Master to 8 seconds
Add an additional 20% Precision Damage bonus while The Master is active

Black Hammer
ncrease ammo inventory to 18 rounds
White Nail perk now pulls ammo from your inventory

Lord of Wolves
Tripled recovery boost bonus for allies granted by Lord of Wolves

Gjallarhorn
Reduce damage of Wolfpack Rounds

The Traveler
The Traveler

30 Credits 198 Posts
This post was promoted to the homepage as news! Congratulations. Reputation points were given to OP for their great post.
brandon1993
brandon1993

0 Credits 1 Posts
ass why would they do that yo the gally
Morarn
Morarn

180 Credits 295 Posts
brandonsoxfan said:ass why would they do that yo the gally

We are not Bungie, if you want to ask them something, you can do so On The Bungie Forums
if you were to ask me, i would say they are bringing the Gjallarhorn down to a balanced area where its not important to have one or that its not such an outlier case
Cody Noodle Sipple
Cody Noodle Sipple

0 Credits 1 Posts
Guess Thorn cry babies got what they wanted since that is all I've heard, but why Gally?
Tremble
Tremble

1 Credits 12 Posts
Cody Noodle Sipple said:Guess Thorn cry babies got what they wanted since that is all I've heard, but why Gally?

Dude just gave you two reasons. But here is some more: Gally cheesers are to blame. What do I mean? All of you who made YouTube videos of spamming Skolas with Gally and killing him in less than a minute thereby avoiding the Devouring Essence problem. You are to blame for the burn modifier being removed from that encounter and arguably making it more difficult for everybody Gally cheeser or not. Now that is merely one reason why Gally was nerfed. Another reason was all of you who on this very site in LFG straight up DEMAND that a player has Gally or you will not even consider joining or letting them join your Fireteam. That is why Gally was nerfed. Do you understand why now kid?
Tremble
Tremble

1 Credits 12 Posts
Cody Noodle Sipple said:Guess Thorn cry babies got what they wanted since that is all I've heard, but why Gally?

Dude just gave you two reasons. But here is some more: Gally cheesers are to blame. What do I mean? All of you who made YouTube videos of spamming Skolas with Gally and killing him in less than a minute thereby avoiding the Devouring Essence problem. You are to blame for the burn modifier being removed from that encounter and arguably making it more difficult for everybody Gally cheeser or not. Now that is merely one reason why Gally was nerfed. Another reason was all of you who on this very site in LFG straight up DEMAND that a player has Gally or you will not even consider joining or letting them join your Fireteam. That is why Gally was nerfed. Do you understand why now kid?
Tremble
Tremble

1 Credits 12 Posts
Cody Noodle Sipple said:Guess Thorn cry babies got what they wanted since that is all I've heard, but why Gally?

Dude just gave you two reasons. But here is some more: Gally cheesers are to blame. What do I mean? All of you who made YouTube videos of spamming Skolas with Gally and killing him in less than a minute thereby avoiding the Devouring Essence problem. You are to blame for the burn modifier being removed from that encounter and arguably making it more difficult for everybody Gally cheeser or not. Now that is merely one reason why Gally was nerfed. Another reason was all of you who on this very site in LFG straight up DEMAND that a player has Gally or you will not even consider joining or letting them join your Fireteam. That is why Gally was nerfed. Do you understand why now kid?
Tremble
Tremble

1 Credits 12 Posts
Cody Noodle Sipple said:Guess Thorn cry babies got what they wanted since that is all I've heard, but why Gally?

Dude just gave you two reasons. But here is some more: Gally cheesers are to blame. What do I mean? All of you who made YouTube videos of spamming Skolas with Gally and killing him in less than a minute thereby avoiding the Devouring Essence problem. You are to blame for the burn modifier being removed from that encounter and arguably making it more difficult for everybody Gally cheeser or not. Now that is merely one reason why Gally was nerfed. Another reason was all of you who on this very site in LFG straight up DEMAND that a player has Gally or you will not even consider joining or letting them join your Fireteam. That is why Gally was nerfed. Do you understand why now kid?
Tremble
Tremble

1 Credits 12 Posts
Cody Noodle Sipple said:Guess Thorn cry babies got what they wanted since that is all I've heard, but why Gally?

Dude just gave you one reason. But here is another: Gally cheesers are to blame. What do I mean? All of you who made YouTube videos of spamming Skolas with Gally and killing him in less than a minute thereby avoiding the Devouring Essence problem. You are to blame for the burn modifier being removed from that encounter and arguably making it more difficult for everybody Gally cheeser or not. Now that is merely one reason why Gally was nerfed. Another reason was all of you who on this very site in LFG straight up DEMAND that a player has Gally or you will not even consider joining or letting them join your Fireteam. That is why Gally was nerfed. Do you understand why now kid?
Tremble
Tremble

1 Credits 12 Posts
1 Credit(s) Received
I apologize for the clone posts. I can only assume it happened because of the slow loading due to maintenance and since their is no deleting your own posts there is nothing I can do. Sorry.