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Vek
Vek

101 Credits 60 Posts
*NOTE* Basic weapon upgrades are random, and the upgrades below may not match to the pictures or the same weapons you already possess.




This weapon is obtained through random loot drops.

-Damage: 260-300 Solar damage.
-Magazine: 2 missles.

Upgrades

-Countermeasure: Less recoil. Penalty to impact.
-Linear Compensator: More predictable recoil. Slight boosts to range and impact. More recoil.
-Warlord Veniers: More range and impact. Increased recoil.

-Tracking: Shells fired from this weapon track their targets.

-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.

-Heavy Warhead: This warhead considerably improves impact, but fewer can be carried in reserve.
-Quickdraw: This weapon can be drawn unbelievably fast.
-Light Warhead: This compact, lightweight warhead allows you to carry more in reserve.

-Wolfpack Rounds: Rounds fired from this weapon split into tracking cluster missles upon detonation.

-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.

-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.
-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.
-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.



This weapon is obtained through random loot drops.

-Damage: 260-300 Void damage.
-Magazine: 2 missles.

Upgrades

-Soft Launch: Less recoil. Penalty to range.
-Hard Launch: More range and impact. Increased recoil.
-Warlord Veniers: More range and impact. Increased recoil.

-Grenades & Horseshoes: Rockets from this weapon will detonate early based on proximity to targets.

-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.

-Heavy Warhead: This warhead considerably improves impact, but fewer can be carried in reserve.
-Fieldwire Fragments: Charged Fieldwire shrapnel increase impact.
-Colony Warhead: These small warheads have swarm intelligence, allowing you to carry more in reserve and enhance impact.

-Prototype Trueseeker: Rounds fired from this weapon seek their targets aggressively.

-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.

-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.
-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.
-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.



This weapon is obtained through random loot drops, prior to The Dark Below DLC. It emits smoke at the head of the weapon when held.

-Damage: 302-331 Solar damage.
-Magazine: 2 missles.

Upgrades

-Linear Compensator: More predictable recoil. Slight boosts to Velocity and Blast Radius. More recoil.
-Smart Drift Control: Predictable and controllable recoil. Penalty to Velocity.
-Confined Launch: Greatly reduced recoil. Significant penalty to Velocity.

-Tripod: This launcher's tube can hold three shells.

-Heavy Payload: Increases warhead blast radius.
-Quickdraw: This weapon can be drawn unbelievably fast.
-Javelin: Increases warhead velocity.

-Pyromancer: Rounds fired from this weapon leave a Solar Flare upon detonation.

-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.

-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.
-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.
-Upgrade Damage: Increases attack power, allowing this weapon to cause more damage.