Destiny 2 Tracker Network
TheBigL
TheBigL

252 Credits 504 Posts
1 Credit(s) Received


Bungie will be releasing a hot fix tomorrow, 10/07/2014 to address many server and client issues.

As posted by Bungie:


NOTE: The following update will be applied at approximately 7AM Pacific on Tuesday, October 7th. The maintenance window for this work will interrupt Destiny services for several hours. You will be unable to play the game during that time.

Summary
Most of the changes included in this update will improve the technology that enables players to connect to Destiny. The player experience will remain unchanged, aside from the stability for some users who have encountered issues connecting to servers.

Client fixes
-Added more data logging for matchmaking systems
-Improved connectivity failure handling to reduce beaver (Kick To Orbit events) KTOs
-Improved logging of player disconnections
-Internal tools fixes to speed up our release process
-Fixes to the roster system to allow us to tune the frequency of roster updates on Xbox One
-Fixed a bug that allowed users to quick scope on some weapons

Server Fixes
-Security fixes
-Server performance improvements
-Fixes to reduce the frequency of some KTOs
-Better logging to help diagnose connectivity problems
-Fixes to some Centipede errors that were exclusive to specific player characters
TheMFDude
TheMFDude

0 Credits 1 Posts
Thanks for the info Big. I haven't had many issues connecting, but I have seen some quick scoping going down. Even some video's with quick scoping, highlighting their kill numbers. shady shady gamers out there dude.
Wurm
Wurm

43 Credits 85 Posts
TheMFDude said:Thanks for the info Big. I haven't had many issues connecting, but I have seen some quick scoping going down. Even some video's with quick scoping, highlighting their kill numbers. shady shady gamers out there dude.


Shady for utilizing an in game mechanic?
ZeroKuno
ZeroKuno

0 Credits 2 Posts
Wrong thread
Wurm
Wurm

43 Credits 85 Posts
ZeroKuno said:I don't know if this should even be considered. I mean it really seems like queuing with a 6 man team on any of the crucible game modes will net you free wins as long as the other 5 are really good as well.
I don't know how else people would get 91% winrates or higher playing almost 1000 games. You can't carry 5 randoms in crucible with a 91% win rate over time it just doesn't exist.


What? I may be wrong and missing something, but I think you may have posted in the wrong thread.