Iron Banner 2.0
Lord Saladin is poised for a return to the Tower. This time, his reappearance will be intentional. After a surprise ambush during what was supposed to be his sabbatical, we sent him packing again. More work was left to be done to realize his new potential.
Some of that work happened today during a planned maintenance window. If the next Destiny Updates stick their landing, we’ll light his shield again very soon. You’ll be invited to approach his altar of war and glory by the end of next week, if all goes well.
Power. Does. Matter! (no, really)
Only players Level 20 and above can lead a Fireteam
Players below Level 20 can accompany more powerful friends
Players within 3 Levels can be competitive with each other
Your DEFENSE rating affects how you take damage
Wear your best (highest rated) armor
Players out of your league will seem like a Boss
Your ATTACK rating affects how you inflict damage
Equip your best (highest rated) weapons
Lower-level players wielding fully-upgraded weapons should still be considered a very credible threat!
Claim victory to gain reputation.
Lord Saladin now has five ranks to obtain through victory
Your previous Iron Banner rank has been preserved
The Tempered buff is a twelve-hour boost in reputation gains
Activate Tempered later during the event to catch up faster
Acquire exclusive Iron Banner rewards.
Increase your Rank to unlock better gear
Reforge weapons to reset progression with new perks
Earn gauntlets and boots to move you closer to Level 30
See Lord Saladin for details!
Quitters never win.
Reputation gains are only awarded only to the winners
Defeat grants a token to be redeemed after a future win
You can carry up to five Iron Medallions at any time
Partial reputation gains are earned instantly upon victory
Strike while the Iron is hot.
Your reputation will be reset at the conclusion of this Iron Banner
Like any competitive activity, each new event is a chance to regain your standing
We Really Need To Chat
Before we lure you back to the most competitive challenge to be found in the Crucible to date, we’ll be opening a hailing frequency between you and other Guardians. It’s no secret that that the team who communicates with each other tends to win with each other. When used strategically, your most important weapon can be your voice.
On Monday, November 17th, we’ll be delivering the first of several Destiny updates scheduled for this month. This one will contain a Beta test for a new feature that will let you access a voice channel shared by the players you meet via Matchmaking. Click the image below for the full story.
In summary: Navigation mode will connect you with willing allies on your side of a matchmade conflict – be it against man or beast. If they want to talk to you, the path will now exist. The question becomes: Will they choose it?
Think of this as a trial step into a more vocal world. We know that matchmade teammates aren’t the only people in Destiny to whom you want to speak. Your Mom told you never to talk to strangers. We think she was probably right, but we’re willing to provide you with an option where you need it for tactical gain.
Time will tell. We’ll be listening.
Tricks Up Sleeves
Next week, we’ll also let slip something we’ve been keeping a secret.
Did you acquire a Destiny collector’s edition that included an Expansion Pass? Did you acquire an Expansion Pass separately since then? If you have, we’ve got a special surprise for you. If you have not, but think you might still help yourself to The Dark Below, you’ll also be invited to enjoy.
The details are still secured in a crate. Early next week, the information we’re guarding will fly through the air with the greatest of ease. When it lands, we want there to be no doubt that this is for you, and that you’ll have a chance to enjoy it first.
We want to make sure that you traverse the next leg of your journey in outrageous style.