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Triumphs - Gametypes Legend
Let's Plow the Road!
Breakthrough: As a team, defeat each defending opponent at least once after deploying the Breaker and before their base is exposed.- Medals earned: 0/1
Perimeter Control
Control: In a single life, defeat three opponents attempting to capture your team's capture zones.- Medals earned: 0/1
Better Late than Never
Breakthrough: Hack your opponent's vault in Sudden Death.- Medals earned: 0/1
Reclaimer
Control: Recapture a zone within 15 seconds of it being captured by your opponents.- Medals earned: 0/1
You're Breaking Up
Breakthrough: In a single life, defeat three opponents attempting to deploy the Breaker.- Medals earned: 0/1
Capture and Control
Control: Defeat two opponents with Zone Advantage within 10 seconds of capturing a zone.- Medals earned: 0/1
The Line Must Be Drawn Here!
Breakthrough: Defend your vault without allowing your opponents to gain any capture progress.- Medals earned: 0/1
Flagbearer
Control: Complete a Control match with the most combined Advantage and Power Play kills.- Medals earned: 0/1
Steamroller
Breakthrough: Win a round by deploying the Breaker and hacking your opponent's vault in under a minute total.- Medals earned: 0/1
Dominant Advantage
Control: Score five Advantage or Power Play kills before the opponent recaptures a zone.- Medals earned: 0/1
Counter Attack
Countdown: Defeat an opponent within 5 seconds of them setting a charge.- Medals earned: 0/1
Speedrunner
Elimination: As a team, win a round within 20 seconds.- Medals earned: 0/1
Pyrotechnics
Countdown: Set a charge that successfully detonates.- Medals earned: 0/1
Back in the Fight
Elimination: Revive all teammates as the last Guardian standing.- Medals earned: 0/1
Bombs? What Bombs?
Countdown: Defuse multiple charges in a single match.- Medals earned: 0/1
Oldest Trick in the Book
Elimination: Eliminate both an opponent who was just revived and the opponent who revived them.- Medals earned: 0/1
Last Stand
Countdown: Defuse the charge as the last Guardian standing.- Medals earned: 0/1
Sharing is Caring
Elimination: As a team, win a round in which each player eliminates a different opponent and no opponent is revived.- Medals earned: 0/1
The Gang's All Here
Countdown: Win a round with your entire team alive.- Medals earned: 0/1
Process of Elimination
Elimination: In a single round, eliminate all opponents without any assistance from your teammates.- Medals earned: 0/1
We're Halfway There
Lockdown: Reach 50% progress without being halted or controlling fewer than two zones.- Medals earned: 0/1
Light 'Em Up
Mayhem: Cast the first Super of the match.- Medals earned: 0/1
Nice Try
Lockdown: Defeat an opponent attempting to capture a third zone.- Medals earned: 0/1
Fire in the Hole!
Mayhem: In a single life, land five grenade final blows.- Medals earned: 0/1
Slow and Steady
Lockdown: Win a match without earning a Lockdown.- Medals earned: 0/1
Punch and Pie
Mayhem: In a single life, land three melee final blows.- Medals earned: 0/1
Still Counts!
Lockdown: Win a round with a Lockdown while trailing in total progress.- Medals earned: 0/1
Superstar
Mayhem: In a single life, cast three Supers.- Medals earned: 0/1
Last Line
Lockdown: Block a Lockdown by halting capture progress and recapturing a zone.- Medals earned: 0/1
By Our Powers Combined…
Mayhem: As a team, rapidly cast all of your Supers.- Medals earned: 0/1
Best in Class
Rumble: In a single life, defeat at least one Hunter, one Titan, and one Warlock.- Medals earned: 0/1
Local Maxima
Showdown: Defeat the most opponents in a single round.- Medals earned: 0/1
Assassin
Rumble: In a single life, land three unassisted final blows without taking any damage in between.- Medals earned: 0/1
Clawing Back
Showdown: Within a round, retake the lead after trailing by 5 points.- Medals earned: 0/1
Pickpocket
Rumble: In a single life, steal five final blows from your opponents.- Medals earned: 0/1
When the Dust Clears
Showdown: Win a Final Showdown in which your entire team survives.- Medals earned: 0/1
Podium Finish
Rumble: Finish in the top three.- Medals earned: 0/1
We're Not Done Yet
Showdown: Force a Final Showdown round after trailing 0–2.- Medals earned: 0/1
Round Robin
Rumble: In a single life, defeat each opposing player at least once.- Medals earned: 0/1
Denial of Service
Showdown: As a team, collect three consecutive ammo crates in a single match.- Medals earned: 0/1
First Secure
Supremacy: Secure the first crest in a match.- Medals earned: 0/1
Lone Gun
Survival: Win a round as the last surviving Guardian on your team.- Medals earned: 0/1
Steadfast Ally
Supremacy: Recover three allied crests in a single life.- Medals earned: 0/1
Survivor
Survival: Win a round without being defeated.- Medals earned: 0/1
Safe and Secured
Supremacy: Secure three opposing crests in a single life.- Medals earned: 0/1
Minute to Win It
Survival: As a team, win a round within 1 minute.- Medals earned: 0/1
Crestfallen
Supremacy: In a single life, create five consecutive crests that are secured by your teammates.- Medals earned: 0/1
Undertaker
Survival: Land all knockout blows on the opposing team in a single round.- Medals earned: 0/1
My Crest is My Own
Supremacy: Complete a match in which your crest is never collected by an opponent.- Medals earned: 0/1
According to Plan
Survival: Win a round despite being scoreless on Match Point.- Medals earned: 0/1