Premium users don't see ads.Upgrade for $3/moUpgrade for $3/mo
Upgrade to Premium for ad-free browsing.

Triumphs - Gametypes Legend

Let's Plow the Road!

Breakthrough: As a team, defeat each defending opponent at least once after deploying the Breaker and before their base is exposed.
  • Medals earned: 0/1

Perimeter Control

Control: In a single life, defeat three opponents attempting to capture your team's capture zones.
  • Medals earned: 0/1

Better Late than Never

Breakthrough: Hack your opponent's vault in Sudden Death.
  • Medals earned: 0/1

Reclaimer

Control: Recapture a zone within 15 seconds of it being captured by your opponents.
  • Medals earned: 0/1

You're Breaking Up

Breakthrough: In a single life, defeat three opponents attempting to deploy the Breaker.
  • Medals earned: 0/1

Capture and Control

Control: Defeat two opponents with Zone Advantage within 10 seconds of capturing a zone.
  • Medals earned: 0/1

The Line Must Be Drawn Here!

Breakthrough: Defend your vault without allowing your opponents to gain any capture progress.
  • Medals earned: 0/1

Flagbearer

Control: Complete a Control match with the most combined Advantage and Power Play kills.
  • Medals earned: 0/1

Steamroller

Breakthrough: Win a round by deploying the Breaker and hacking your opponent's vault in under a minute total.
  • Medals earned: 0/1

Dominant Advantage

Control: Score five Advantage or Power Play kills before the opponent recaptures a zone.
  • Medals earned: 0/1

Counter Attack

Countdown: Defeat an opponent within 5 seconds of them setting a charge.
  • Medals earned: 0/1

Speedrunner

Elimination: As a team, win a round within 20 seconds.
  • Medals earned: 0/1

Pyrotechnics

Countdown: Set a charge that successfully detonates.
  • Medals earned: 0/1

Back in the Fight

Elimination: Revive all teammates as the last Guardian standing.
  • Medals earned: 0/1

Bombs? What Bombs?

Countdown: Defuse multiple charges in a single match.
  • Medals earned: 0/1

Oldest Trick in the Book

Elimination: Eliminate both an opponent who was just revived and the opponent who revived them.
  • Medals earned: 0/1

Last Stand

Countdown: Defuse the charge as the last Guardian standing.
  • Medals earned: 0/1

Sharing is Caring

Elimination: As a team, win a round in which each player eliminates a different opponent and no opponent is revived.
  • Medals earned: 0/1

The Gang's All Here

Countdown: Win a round with your entire team alive.
  • Medals earned: 0/1

Process of Elimination

Elimination: In a single round, eliminate all opponents without any assistance from your teammates.
  • Medals earned: 0/1

We're Halfway There

Lockdown: Reach 50% progress without being halted or controlling fewer than two zones.
  • Medals earned: 0/1

Light 'Em Up

Mayhem: Cast the first Super of the match.
  • Medals earned: 0/1

Nice Try

Lockdown: Defeat an opponent attempting to capture a third zone.
  • Medals earned: 0/1

Fire in the Hole!

Mayhem: In a single life, land five grenade final blows.
  • Medals earned: 0/1

Slow and Steady

Lockdown: Win a match without earning a Lockdown.
  • Medals earned: 0/1

Punch and Pie

Mayhem: In a single life, land three melee final blows.
  • Medals earned: 0/1

Still Counts!

Lockdown: Win a round with a Lockdown while trailing in total progress.
  • Medals earned: 0/1

Superstar

Mayhem: In a single life, cast three Supers.
  • Medals earned: 0/1

Last Line

Lockdown: Block a Lockdown by halting capture progress and recapturing a zone.
  • Medals earned: 0/1

By Our Powers Combined…

Mayhem: As a team, rapidly cast all of your Supers.
  • Medals earned: 0/1

Best in Class

Rumble: In a single life, defeat at least one Hunter, one Titan, and one Warlock.
  • Medals earned: 0/1

Local Maxima

Showdown: Defeat the most opponents in a single round.
  • Medals earned: 0/1

Assassin

Rumble: In a single life, land three unassisted final blows without taking any damage in between.
  • Medals earned: 0/1

Clawing Back

Showdown: Within a round, retake the lead after trailing by 5 points.
  • Medals earned: 0/1

Pickpocket

Rumble: In a single life, steal five final blows from your opponents.
  • Medals earned: 0/1

When the Dust Clears

Showdown: Win a Final Showdown in which your entire team survives.
  • Medals earned: 0/1

Podium Finish

Rumble: Finish in the top three.
  • Medals earned: 0/1

We're Not Done Yet

Showdown: Force a Final Showdown round after trailing 0–2.
  • Medals earned: 0/1

Round Robin

Rumble: In a single life, defeat each opposing player at least once.
  • Medals earned: 0/1

Denial of Service

Showdown: As a team, collect three consecutive ammo crates in a single match.
  • Medals earned: 0/1

First Secure

Supremacy: Secure the first crest in a match.
  • Medals earned: 0/1

Lone Gun

Survival: Win a round as the last surviving Guardian on your team.
  • Medals earned: 0/1

Steadfast Ally

Supremacy: Recover three allied crests in a single life.
  • Medals earned: 0/1

Survivor

Survival: Win a round without being defeated.
  • Medals earned: 0/1

Safe and Secured

Supremacy: Secure three opposing crests in a single life.
  • Medals earned: 0/1

Minute to Win It

Survival: As a team, win a round within 1 minute.
  • Medals earned: 0/1

Crestfallen

Supremacy: In a single life, create five consecutive crests that are secured by your teammates.
  • Medals earned: 0/1

Undertaker

Survival: Land all knockout blows on the opposing team in a single round.
  • Medals earned: 0/1

My Crest is My Own

Supremacy: Complete a match in which your crest is never collected by an opponent.
  • Medals earned: 0/1

According to Plan

Survival: Win a round despite being scoreless on Match Point.
  • Medals earned: 0/1
Preview of our mobile app available on Android and iOS
Get the Mobile App

We've rebuilt our mobile app from the ground up with your favorite features and games.