Four months ago, one tin-foil equipped Guardian took to online forums with an idea - Destiny 2 has an element of fourth-wall breaking gameplay, and that puts the players directly into the universe created by Bungie.

Crazy? Maybe, but forum user BC1096 definitely makes a convincing argument about why they may just be pulling on the right strings with their theory.

In their first post just over four months ago, BC1096 offered forward the idea that "Riven [of a Thousand Voices fame] is speaking to us about her situation in her prison, but she is not speaking to us as in your [in-game] Guardian, she is speaking you the player."

"Ahamkara, by some means, know that we [the players] exist. They recognize it and feed off of it," BC1096 said. "So many times we have lore tabs discussing how Ahamkara feed off of wishes, and how a wish we made caused the curse on the Dreaming City."

Following along at the moment? I don't blame you if you don't - it's a small leap to say that a character in the world of the game is speaking directly to the player - ala old story-based games like Konami's Metal Gear Solid, and its fourth-wall transcending gameplay.

Funnily enough, BC1096 offers for the idea that because we exist at a level above the game, but still involved in the universe, that we cannot die when we are playing the game. Killing the Hive sends them back to their Ascendant Realm, but when the Guardians of the game die, even if they look like they're disappearing on screen, we as players suffer no consequences.

"Your ascendant realm is a real reality, the very reality that Riven and the Ahamkara crave, because it is genuine immortality, within Destiny's logic," the tin-foil equipped Guardian explained.

"This takes the whole "Hey man, it's just a game" to a whole different level because things in the game desperately want to get out because they want to be made real. Because of this, their power meanings nothing when you turn off the power, and their existence. And they know that.

"As long as you play the game you are filled with light, but the moment you turn it off, your light literally fades. We transcend light and dark. That makes us the strongest thing in Destiny's entire universe."

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At the time of posting, BC1096 was all but laughed out of the forum, with many making jokes about why they can't control weapon drops if they're the most powerful entity in Destiny 2's vast universe. Some either suggested the AI enemies were really aliens playing from other sides of our own galaxy.

Not to be deterred, BC1096 - and what a name that is for a tin-foil wielding, theory-creating zealot I may add - went away and continued his research, finding more evidence to match his conclusions. He returned on Friday, armed with new knowledge, and the same base theory - our real-life world is the Throne World, and Destiny 2's is a game reality that we exist in, and control.

He came armed with another massive bombshell that he dropped on the unsuspecting game community, however, and one that may provide fruits as we continue to find out about their mysterious past in-game - that the Nine, in all their eminent wisdom, and shrouded nature, is the game creators themselves, and that Bungie has inserted their own powers and existence into the game through the strange spirit-race.

"The Emissary is not a correspondent between the Guardians and The Nine," BC1096 began in the most recent theory post, "it is our correspondent within the game itself."

"The Emissary is bridging the gap between you as a human player in real life, and the mechanics of the Destiny universe. She knows we are real, she knows where it all stands in perspective."

BC1096, who I'm sure will eventually be proved to be either a prophet (potentially unlikely considering the scope of their claims), or a raving madman, also offered one final, and chilling prediction on the game and our place in it - The Darkness, the major enemy teased since the very first instalment of the Destiny franchise, will literally end the game.

"The Darkness could mean the literal end of the game series," the user said. "When we beat the main bad guy at the eventual end of the franchise, at some point you're going to turn the game off. The servers will turn off. Darkness has come, a new dark age begins."

"All that is funny, because before Destiny was released the B.net community referred to the time between the release of Halo: Reach and Destiny as the "Dark Age". Bungie had gone dark, and a very small rag-tag group of Bungie fanatics stayed on through 'til we saw the light.

"Before this game existed, the Darkness had won. The game was then created, dark and light met at odds, and thus created the world we now play, and the light really entered the game when we all did. We are the embodiment of light, and we give the game life. The moment we all leave, it will be dark again."

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So what do you think - is the prophet/tin-foil madman BC1096 potentially right in his theories about where the players find themselves in Bungie's ever-growing universe? Does that mean if we want the Light to win someone always has to be playing one of the Destiny games?

Considering there's already rumblings of a Destiny 3 release, and one that will be made to stand the test of time and act as the final entry in the series that Bungie just adds to in perpetuity, it seems like we're going to win the war against The Darkness, both in the final instalment and in real life.

Not bad for just sitting down and playing a video game, I think.