- Challenger - Top 500 Guardians (1700 req.)
- Diamond - 1700+
- Platinum - 1500+
- Gold - 1300+
- Silver - 1100+
- Bronze - All Others
Destiny Tracker provides Elo ratings for every destiny player who plays PvP or Gambit. The process is simply, we go match by match, per playlist, and process each match and use Elo. That said - Elo was created for Chess, a 1v1 game, to track a players rating and predict who would win betwen two players. We have modified this formula to work for team based matches. That's not the only modification though - We've made other changes to reward players who do better in the match.
The primary indicator of whether you gain or lose Elo though is if you won or not. As you win, your Elo gains will go up, however, who you won/lost against matters. If you beat a team that you were predicted to beat anyway, that means your Elo is pretty accurate, and your gain will be minimal. If you you win when you were expected to lose, look out, you'll be gaining a lot of Elo!
Elo's primary goal is to be an accurate system of skill - Not a progression system. We've analyzed our databse of players and found that we can very accurately predict who is going to win a match. It is our opinion that our Elo system is the most accurate measure of skill in Destiny 2.
The first match you play of a playlist, your Elo will start at 1,200. Elo does a soft reset every season as well, where you will not be fully set back to 1,200, but you will be moved back closer to 1,200.