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Elo Tiers (Updated Oct 13, 2021)
- Legend - 2800, Top 500 get a special image ranking.
- Diamond - 2000, 2200, 2500
- Platinum - 1600, 1700, 1850
- Gold - 1300, 1400, 1500
- Silver - 1000, 1100, 1200
- Bronze - All Others
Destiny Tracker provides Elo ratings for every destiny player who plays PvP or Gambit. The process is simply, we go match by match, per playlist, and process each match and use Elo. That said - Elo was created for Chess, a 1v1 game, to track a players rating and predict who would win betwen two players. We have modified this formula to work for team based matches. That's not the only modification though - We've made other changes to reward players who do better in the match.
The primary indicator of whether you gain or lose Elo though is if you won or not. As you win, your Elo gains will go up, however, who you won/lost against matters. If you beat a team that you were predicted to beat anyway, that means your Elo is pretty accurate, and your gain will be minimal. If you you win when you were expected to lose, look out, you'll be gaining a lot of Elo!
Elo's primary goal is to be an accurate system of skill - Not a progression system. We've analyzed our databse of players and found that we can very accurately predict who is going to win a match. It is our opinion that our Elo system is the most accurate measure of skill in Destiny 2.
The first match you play of a playlist, your Elo will start at 1,200. Elo does a soft reset every season as well, where you will not be fully set back to 1,200, but you will be moved back closer to 1,200.
Check out our Elo leaderboards. For more information, open a discussion on reddit in CruciblePlaybook. Feel free to leave comments on this thread, we'll try to respond!
I don't know who appraised this system, but it isn't very accurate game-to-game. Hell, it seems to be just like the competitive ranking system, where the amount your elo increases/decreases is dependant on arbitrary factors, and the only visibly consistent factor being winning giving an increase in elo, while losing being a decrease.
Edit: Forgot to mention that AFK teammates, or anything of the sort have zero bearing on elo fluctuations, so I wouldn't recommend this ELO ranking as a viable measurement of a player's skill.
the elo system is so bad because to get top 500 u have to play virgins on pc servers then broke ass console bums get bot lobbies and hella aim assist. pathetic ass system elo means nothing in d2 because the matchmaking is so bad
elo is so pointless and bs cant really gain elo when i get braindead teammates
I think it's absolutely hilarious reviewing my previous games and noting the changes in ELO. I'll have games where I'm the lowest ELO on my team, maybe even lobby, and I destroy with a 2+ k/d and maybe top kills...then my ELO drops. I'll have games where I crap the bed and it goes up because my team carried. Whatever this ELO formula is, it doesn't track performance. If I'm a 900 ELO and I'm slapping 1300+, it probably means that's at least my range.
Elo needs to have more variables rather than just wins and losses. Personal performance needs to be considered, it can be frustrating when you play really well but your team mates don't play objectives and struggle in gunfights. Being put with sub-par team mates, thrown into a game in progress where the team you joined are being massacred, and having people leave mid game for various reasons all make this system flawed. My KD and efficiency are usually very good, but the Elo only looks at the win/loss, I cannot control how others play and what games I join. This is why I do not believe this system to be accurate.
How the hell do you get out of elo hell. Fing done with it . In the past month I've drop to almost no piotns for control, Iron Banner. and now its starting to do it in Gambit. I'm tired of being put on loosing teams it's not fun and thats why I play this game it use to be fun but now it seams like ELO is determining the team im on . I never have been ranked high but this shit is seriously screwing up my fun and K/D. So how do you get out of ELO [email protected]@@@@@ HELL
just lost a 2v3 to a teammate who dcd and lost 50 elo!? very confused and annoyed about that as it was totally unfare
Very incomplete rating system, lacks lot of variables. Needs to be updated.
This is the single worst elo system that I have ever seen in my life, it is laughable just how fucking awful it is and how little sense it makes.
System is dogshit, AFKs are rampant, especially in IB but this shit system does not account for that whatsoever.
This systems kinda trash ngl, it doesn't fit a video game like it does chess. For example, I can safely assume that players that have a greater kd than me are better, but this system only ranks by wins. That means bad luck, in whatever form it takes (join in progress, bad team balancing, etc.), isn't accounted for at all. The only mode this system really works (in the way that they fundamentally describe it) is rumble, but even there the highest ranks are only given to the players that put the most time into that one mode rather than the actual best players.
Tl dr; not an accurate system of skill, elo doesn't fit destiny 2 as a player scoring system like it does chess
"iT iS oUr OpInIoN tHaT oUr ElO sYsTeM iS tHe MoSt AcCuRaTe MeAsUrE oF sKiLl" give me a break I literally cannot think of a worse measure of individual skill than pure win/loss in a matchmade team setting.
Although im not personally hung up on it I do think it would be good for players to not be penalised for joining a game in progress and getting mercy-ruled in under 2 minutes. F the balance was to earn less for winning in the same scenario then fine but at least it would feel fairer.
Destiny Tracker ELO seems to be mostly just correlated with time played since we aren't matched based on ELO. Also, since Survival is sbmm, Better players will have a much harder time getting higher elo since they are getting much tougher games. All in all Bungie needs to drop SBMM and move to an ELO based matchmaking system akin to games like Overwatch and Valorant. That way you aren't punished for being good, and your rank actually means something
This elo system is not accurate, because it averages your teams elo, instead of adding it all your teams elo together. Averaging won't account for the anomalies, aka players under 1000 elo (or Bronze). This results in top elo players dropping 4kds, but still losing because 3 of their teammates get farmed, even though the odds for either team winning were relatively equal.
I feel like most of the time ELO is full of sh*t. Got absolutely curbstomped by the enemy team, we lost 60+ elo and they gained 60+ when they had a 75% chance of winning. "Joined-in-progress" matches shouldn't count, unless you win and you are top 3. In that case, one could say that even though you joined in later, you still carried the match so you absolutely deserve the extra points. Also, why do I lose so much ELO when I carry the lost matches as well? I literally carried most of the matches I played but lost a lot and I'm below 1200 now, while I was top 3.7% last season. As I said, this rating is full of sh!t and needs to be revised.
I'm new to the ELO thing. Although I'm a day one destiny player haha. But I thought mine was a really low, but these comments are helping me make sense of it.
Can we have the formula, if it's not to complex ?
PLEASE implement a system that prevents games joined in progress from counting towards ELO for the love of god.
I think you guys need to explain that this system is completely different from Destiny's in game Valor and Glory ratings. Most of these comments are people that are angry about losing in game rating, confusing this with the Elo system here.
too many punishment games issued .. vs six stack with all Bronze level players (singles) on my team .. happens way too often
YEP https://prnt.sc/26awety absolutely balanced.
This ELO system made me stop playing the game, thank you.
I love losing elo when I spawn in late to a game about to mercy. That definitely makes sense and is an accurate measure of player skill.
I understand if you lose you should drop elo but if you go off for like 40 with a 5kd you should make back points like say you lost 60 cause u lost the game and the other team had a lower avg elo. But because of your performance you got 40-50 elo back. Or if you lose to a good team who's avg elo is higher and you only lose 20 but you went off and get back 40-50 you end up gaining like 20-30. If I'm playin my hardest doing really well but we lose because we have 4 people with 4-10 kills but 15+ deaths each I shouldn't be punished or atleast punished as hard
ELO system is actually horrible. Every game I am top fragging with highest score and I gain less elo, for example 38, whereas my teammates who are at the bottom of the leader board gain 48-50. It says it rewards you based on performance, but so far it has punished me for doing good. Its horrible. The games where I lose, I lose less than my teammates, but I would rather gain more than lose more. Please fix this, its a horrible system where it isn't rewarding performance but simply hinders it.
OK I'm done being polite whoever designed this elo system was actually an idiot, in a play session I went 22-2 for win-loss and had a net loss of about 100 elo because the 2 games I lost, which I was expected to lose according to the site, each lost me 40-60 elo but I have to win 4 games to gain a single point.
The result of a match shouldn't be the primary indicator of Elo, as a large part of the players, perhaps the majority, don't play with squads, but with random people. Especially in Gambit, a mode where winning isn't so much about skill, it's about luck whether the heavy ammo drops for you or not.
im 378 in clash, shows 504. still broken...
Same ELO for a whole team makes it impossible to even get the slightest idea of who's playing good or not. I bottom fragged for ages and got up to 2300 ELO. Then I started playing good and doubled my KD and now I'm down on 1300 again. It's just not possible to give everyone the same ELO and you know it. I honestly think this site just has random numbers and that it isn't even real ELO cause I don't think you can give a whole team the same and call it ELO
"We've made other changes to reward players who do better in the match." Sorry, how? I consistently am the best/one of the best on my team, have players that go anywhere from double to 9x negative on my team, and I lose more elo than they do. Your system doesn't look at actual performance whatsoever. It's a wintracker, plain and simple.
elo is a poor estimate of skill and a overall terrible ranking system. I'm not even sure why such an overrated and useless system is still be taken seriously today.
How am I supposed to take this seriously when I lose 100 elo when I spawn in late to a game about to mercy rule?
Theres no way that rumble players can reach 2800 elo for the top 500 badge. They need to make it so you are top 500 no matter what, or change the elo back to how it was before. (EPICgunnerV17)
Elo is frozen... smh
the Elo system is not working since 3 days
why don't i have my top 500 badge in momentum control wheni m top #405 ?
So many ppl complaining about what is Ultimately a pointless stat. It's got effectively the same impact of dbz power levels.
Yeah mine is still not updating
anyone else's elo not working or is it just me? im not gaining or losing any
rework trials elo, is a joke
top 500 should be top 500 even if you dont have 2800 elo points (rumble is an example)
It's says here Diamond is 1700+ but I'm sitting at 1770 and I'm a " Platinum II ".... 😳 How?
went all in this season running elims to get to diamond tier after the recount it missed half of my games (around 200 totall) and put me to gold 2.
Bro this elo system is ridiculously punishing, I'll go on a 14 win streak and gain like 4 points but then losing one game that I have an 80% chance to lose sets me back 50 points. Also, it makes no sense to track skill by win/loss in playlists like control that have lobby balancing.
So I've been keeping an eye on my elo. Started S15 with 1200, got it up to 1517. After playing 80+ trials matches this season I've now got 1054, with a win ratio of 50%. If I lose a match after 3 wins I lose 60/80 elo points. But if I win my 4th match in a row against a far better team who have elo scores of 1700+ i only gain 12/18 points for that win. How on earth do you expect anyones elo score to go up whilst at the same time you also expect the high tier players elo scores to increase. You can't have more players with a lower elo score if their win/lose ratio as 50% or higher & their KD 1.0+. The algorithm used to track elo in season 15 is no longer applicable and is way too harsh on a loss against a clearly superior team without SBMM activated.
Now that I actually read how this score works, I don't trust it whatsoever. You can be a top tier player who has been matched with way shittier teams, and you can be an awful player who has had way better luck matching with better teams. Win ratio doesn't really tell you much at all about how good a player is in any game mode besides Rumble. KD is all you should really be going off of.
Go check his rumble history. He always wins when he finishes his game. But he only finishes half of them. Also go check the comments history. Lots of people complained they got punished in ELO when they have the highest KD what so ever
"That streamer doesn't finish his rumble matches most of the time" - where do you get that kind of ridiculous data when it says that he wins 49% of the time? News flash, you have to finish the game to win in rumble. Also, who tf is complaining about people leaving matches early after getting 10 kills without dying? Elo is based on wins not K/D
That streamer doesn't finish his rumble match most of the time. Does anyone think someone loaded in a control and kill 10 enemies without dying and left is a good player? Unlike the article above that considers ELO is an indicator for skill, while there is strong correlation between elo and skill, it's only a weight for predicting whether a team will win or not. That's how ELO update itself and why the article thinks the ELO is accurate. Still it's a probabilistic model. You need to have enough matches as training data for it to be accurate and it can still affected by outliers. But if you think you lost points because your teammates were terrible, it's actually you don't live up to your ELO.
Too heavily weighted on wins? How is Wallah the streamer in the bottom 6% in rumble with a 4+ kd?
(https://destinytracker.com/destiny-2/profile/steam/4611686018467246412)
Can we have more explanation on how ELO system works? I'm pretty sure ELO update isn't linear to the winning/losing prediction now. And the prediction it self looks have some hidden layers too. Is the model or hyper parameters available publicly?
Terrible algorithm to calculate elo. Not even remotely close to accurate. Opponents have an 80% chance of winning but here ya go take a 65 hit to your elo. Your team has an 80% chance of winning congratulations you win 13 elo. Might as well use an RNG to give us some random numbers.
You should completely rework your rankings. By your own observation, you admit ELO was designed for individuals, not teams. Now you might be able to extrapolate to team-based play (a tenuous proposition), but ONLY if the team members do not change from match to match, which they do for nearly all matches. Your metric is, to put it bluntly, inutile. You should decouple your ratings from match outcomes, at the very least, and find some metric by witch to measure skill that can gauge that value regardless of how a player's transitory teammates perform.
Remove Trials tracking. It's just full of hackers anyway 😃
It's really damn frustrating how at the start of EVERY season your ELO is WEEKS if not MONTHS behind and you can't even track ppl bc of "unhandled exceptions.". I'm goddamn unsatisfied with your services. 1/10 could not recommend.
Just wanna take a moment to appreciate your work. Thanks (:
is there a way for you to finally fix your survival elo? it is really bad because while competitive playlists wont update for days (sometimes WEEKS, MONTHS) at times, sh_t that doesnt matter like control, gambit, iron banner updates almost instantly. really pisses me off!!!
Trials stats are glitched for months now, flawless value increases, but still shows my KD as 0.9 whereas trials report says it is 1.4, not a major issue just letting you know
It isn't tracking my trials elo on overview
This Elo System is broken af
Hello, my survival elo isn't tracked anymore, i'm stuck at 1570 no matter if i loose or i win.
Is elo broken??
fix survival elo please
trials KD and survival Elo are not updated ... hope to see fixes regarding this issue
My Elo isn't showing up at all. I've played at least 30 games total (Today and Yesterday)
survival elo is broke
Sono 3 stagioni che non si aggiornano le stat delle prove di Osiride e stendardo. Sistemate.
Elo is not updating.. Got to 5500 glory and only about 6 of my games were recorded. Only my gambit and mayhem games are recorded.
Hello. My control elo is 2355 at the moment and it says top 6% (200k rank ). How is this even possible. It’s so bugged. My friends with elo around 2100 comes around top 1.5 - 2 % and a much lower rank. Please fix this.
So Elo has just been really wonky lately. For trials I have 2759 Elo and it says that I’m top 1.3%. However, I have friends who are in the 2500 Elo range and it says that they are in the top .7% and top .5%. How is this even possible!? Plz fix the Elo ranking to be accurate!!!
My elo stats have not updated in 3 weeks
How long can the elo be fixed? I have a long time that didn't see any update of my elo.
As mentioned below, this is not tracking...
why isnt my elo going up for all my stats the only one that seems to be getting tracked is my gambit and that it?!!
Why has my Elo not been tracking for the past few weeks?
huh, didn't know I was a diamond I on gambit until I looked myself up. interesting.
mv55 likes drinking from his own hose 😃
I didnt know we were penalized when we join a match in progress and win/lose. Lost 28 points yesterday and joined almost halfway through the game. kinda messed up
Losing 29 points due to being disconnected from the game, error code or cilent crash is a bit much guys, come on. Especially when rumble wins are like 1-3 points usually.
Git Gud!
StreamOfNath is a smooth brain with smol pp
It does seem a little contradictory to say that ELO is a measure of individual skill while simultaneously stating that "The primary indicator of whether you gain or lose Elo though is if you won or not." If a player enters random matchmaking, is matched with bad teammates and loses, his ELO becomes more a reflection of his luck in matchmaking rather than a reflection of his own skill.
If I may make a recommendation, it would be to significantly lower the effect that winning or losing a team-based match has on individual ELO, except for perhaps in the Trials of Osiris playlist.
I've been grinding out gambit prime for the better part of a week and a half and haven't seen my Prime ELO move up or down once. I'm currently around 1450 and have won roughly 80% of my games including numerous 3/4 stacks so I would expect to be sitting closer to 2000, if not north of 2200.
It frustrates me to average a 1.5 KDa over 10 games mostly being in first or second place, yet lose 253 Elo overall in those same 10 games. Why am I punished for not being good enough to carry my entire team?
Elo should not be affected when joining into a match that is already lost. I was top 500 in iron banner and then I loaded into said games multiple times in a row. I’m not near top 500 anymore.
Why no leaderboard for Gambit Prime?
we need gambit prime Elo leaderboard
Why do you lose elo for joining a Losing game that’s about to end.. totally out of your control.. penalised for nothing..
Look at all of the salty comments about losing Elo when your team loses. Nut up and stop losing games lmao
How do I go from diamond 1 to silver in a day. Wtf? Also how are you going use an elo system that is based off of wins and loses in a team based game. Especially in a game with matchmaking this bad.
any comment on ELO not working any longer?
Elo isn't updating please can you fix?
how often does the elo update mines been the same for a couple days now
Wtf !!!! Pvp comp matchmaking is broken ??? What the problems with pvp comp matchmaking ?
Elo isn't displaying in matches at all, team average is always NaN
Elo ratings arn't updating with the wins or losses
ELO ratings arn't updating
I can’t see my elo rating updates.
I can't see any elo rating for the past 5 days. 😃
ELO ranking is not a true or accurate ranking of Destiny players. If you truly want to rank players then win-loss would never play a part in rank. This system needs to be made to rank based on INDIVIDUAL performance for truly 100% accuracy. Example......25 kills, +2.5 kd, Top Player in game for both teams but I'm on losing team and lose ELO? Can we say broken and false ranking system? Take your data and make a ranking system with simple categories.......Wins, losses, kills, KD.....etc. There should never be a ranking system where team performance dictates a individuals rank.
You claim that your system is the most accurate measure of skill in destiny 2 yet the primary focus is on win rate. This is not the best way to measure skill at all and you really need to re think. Win rate is important don't get me wrong but it is not the be all and end all. You have 0 control over the team you get and matchmaking does not seem to be all that great. Now i do not claim to be amazing in destiny pvp but i am certainly way better than my win rate. I am apparently top 27% for efficiency yet i am bottom 12% for win rate.
Since I started invading in Gambit Prime, my winrate was increased to approx 85%. But at some point I just stopped climbing, because each defeat costs me 10-15 wins. I'm getting from +1 to +5 most of the time, but when I lose it's ALWAYS fom -25 to -70. What winrate do you expect me to have? 99%? Every time I decide to spend half of my day to farm gambit prime, I end up with 80-90% winrate and my elo is LOWER THAN I HAD YESTERDAY. While in other games (even in D2 Survival playlist) climbing is all about winning more than losing, but your system is straightforward punishing me for being good. Fix it.
Why do I sometimes not see any elo gain at all? Like not even 5-7 points? I have like 30 recent matches where no elo is shown and on the games it says elo:nan.
I'll grab a beer with you NeZu ❤️
Is there data available on how the player population is distributed between the tiers?
Is there data available on how the player population is distributed between the tiers?
"If you you win when you were expected to lose, look out, you'll be gaining a lot of Elo!"
You you guys need an editor.
Can you make me top 500 in everything for every game k thanks
Can we grab a beer together?
Let me know if you have any questions!