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Bungie Reveals Destiny 2's Witch Queen Void 3.0 Aspects and Fragments

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Bungie revealed a huge exploration page on some of the goodies we can expect to see when Destiny 2's Witch Queen drops February 22nd. This time around, Bungie is allowing players s to freely unlock all aspects and most fragments when the Witch Queen expansion is released.

The full explanation on Void 3.0 can be seen here but if you are looking for just the Aspects and Fragments, I have highlighted them below:

TITAN ASPECTS:

  • Controlled Demolition: Hitting a target with a Void ability or volatile detonation will make them volatile.
  • Bastion: Casting Barricade generates overshield for yourself and nearby allies. Those bunkering behind the shield will regenerate overshield over time and extend the overshield’s duration.
  • Offensive Bulwark: While you have overshield or are inside the Ward of Dawn, grenades charge significantly faster and you have increased melee damage. You also gain an additional shield throw for your Sentinel Shield Super.

HUNTER ASPECTS:

  • Trapper’s Ambush: Player can activate Quickfall to spend their melee charge and dive to the ground, creating a smoke cloud upon impact. Enemies caught in the cloud are weakened and allies become invisible. In addition, Snare Bombs, upon attaching to surfaces or enemies, cause nearby allies to become invisible.
  • Vanishing Step: Dodging makes the Hunter invisible.
  • Stylish Executioner: Defeating a Void-debuffed target (weakened, suppressed, or volatile) grants invisibility and Truesight. While invisible and after a Stylish Execution, your next melee attack weakens enemies.

WARLOCK ASPECTS:

  • Chaos Accelerant: Hold down the grenade button to overcharge your Vortex, Axion Bolt, Scatter, and Magnetic grenades. Magnetic grenades overcharge into Handheld Supernova.
  • Feed the Void: Defeat an enemy with a Void ability to activate devour.
  • Child of the Old Gods: Cast your Rift to summon a Void Soul. When you damage an enemy with your weapon, your Void Soul will launch itself towards them and detonate nearby, attaching draining tendrils which deal damage and weaken the target. When your Void Soul deals damage, it restores either melee and grenade energy (if running Healing Rift), or health (if running Empowering Rift) back to you. Defeating an enemy who is being drained grants Rift energy.

FRAGMENTS:

  • Echo of Expulsion: Void ability kills cause enemies to explode; Intellect bonus.
  • Echo of Provision: Damaging enemies with grenades grants melee energy; Strength penalty.
  • Echo of Domineering: After suppressing a target, gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves; Discipline bonus.
  • Echo of Undermining: Void grenades weaken enemies; Discipline penalty.

These are just a few of the Fragments Bungie has planned for Void 3.o and states some fragments will be kept secret until the World's First Raid Race is over. This is nothing new as Bungie has used the Raid Race to reveal new destinations and locations across previous expansions.

Another important change Bungie is bringing to Void is all classes being able to freely select any grenade type. That means Hunters will be able to use Suppressor or Magnetic grenades if they desire.

Big changes are certainly on the way for one of the most already robust elements in Destiny and I can not wait to see how they pan out when the Witch Queen launches later this month.

What do you think of the Void changes? Let me know in the comments or @Suttledge on Twitter.

Follow me on Twitch and on Twitter to stay up to date with my content as I cover Destiny News, Guides, Sherpas and More!

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