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Talk to Saint-14.
The Light frequency you're chasing aligns with those of not only the Sundial, but also the chronometric core you recovered from the Corridors of Time. Hunt down Fallen Captains and Servitors anywhere in the Tangled Shore to collect intel to help decipher their comms chatter and find out what they know about this anomaly.
The Fallen intel you've collected has allowed you to analyze the Fallen's comms chatter. Two names are repeating: One is Saint-14's, but the other isn't one you've heard before. Perhaps Spider would be able to shed some light on this information.
Follow Spider's charitable lead to the Lost Sector Empty Tank in Thieves' Landing. Your target has been seen placing Ether bets in back rooms.
Aksiniks carried a note written in Eliksni script. Ghost has deciphered the text, but you're missing context to find your next move. Perhaps Spider could help.
Spider wants you to get your hands dirty. Defeat challenging enemies and complete public events on the Tangled Shore to encourage information leaks. Spider will be in touch.
Spider's associates have found several talkative Fallen willing to sell information for safety. Travel to the Lost Sector Trapper's Cave in Four-Horn Gulch.
Your investigations have aligned. An old weapon belonging to Saint-14 was recovered by a Fallen long ago. That Fallen, buried in the Tangled Shore, has been twisted into a Scorn Chieftain. Saint's Light signal must be coming from his old weapon. Enter strike "The Hollowed Lair, Memento" and track down the new Scorn Chieftain. Relieve them of their stolen armament of Light.
Talk to Saint-14.